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[SM] CS:GO Decoy Dodgeball!


Christian
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An once popular mod and plugin for the game Counter-Strike: Global Offensive I made back in 2015. The plugin was made for SourceMod!

 

This mod continuously equips decoys to players after throwing and sets a player's health to 1 by default on spawn. Additionally, there are many other settings and also support for minigame-like gameplay (e.g. being able to set configuration settings for special rounds).

 

Installation

  1. Compile addons/sourcemod/scripting/dodgeball.sp with SourceMod which will create a .smx file.
  2. Copy or move the .smx file into the addons/sourcemod/plugins/ directory.
  3. Copy or move the addons/sourcemod/configs/ and addons/cfg/ directories to the game's main directory (csgo/).

 

Configuration
When loading the plugin, a configuration file should be created automatically at csgo/cfg/sourcemod/plugin.dodgeball.cfg. You may configure the mod there and also adjust the plugins's ConVars in the server's console if you don't want to wait until a map/server reload!

 

Gameplay

 

Credits

 

Source (Best Mods)

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It's a very addicting gamemode! Loved creating weird maps for this.

If this would ever become more active again, I could see myself return to mapping those maps again, as they do not require as much effort as ZE maps. 

 

Sadly time is short now.

 

Good luck to (you) and anyone using this!

 

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6 hours ago, Kim said:

It's a very addicting gamemode! Loved creating weird maps for this.

If this would ever become more active again, I could see myself return to mapping those maps again, as they do not require as much effort as ZE maps. 

 

Sadly time is short now.

 

Good luck to (you) and anyone using this!

 

Sadly not sure if it'll ever be able to become popular on CS:GO again, but I'd definitely want to make a game mode of this with our future open source game haha

 

Also, @ Kim  you made that map in the gameplay video above right? I'm pretty sure it was you but want to make sure haha.

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18 hours ago, Christian said:

Sadly not sure if it'll ever be able to become popular on CS:GO again, but I'd definitely want to make a game mode of this with our future open source game haha

 

Also, @ Kim  you made that map in the gameplay video above right? I'm pretty sure it was you but want to make sure haha.

Not that one, but one maybe a tiny bit similar in 'multimap'-map

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