Vanir | Prop Hunt - Garry's Mod Servers

Vanir | Prop Hunt

277 vars
KeyValue
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency10
has_pac31
has_pac3_editor1
lps_allow_holster1
lps_ammocount_airboat500
lps_ammocount_revolver120
lps_ammocount_rocket30
lps_ammocount_shotgun150
lps_ammocount_smg300
lps_enable1
lps_enable_music1
lps_halo_color#14FA00
lps_halo_show0
lps_halo_walls0
lps_laser_color#CC0000
lps_mins_prop_players2
lps_show_weapon1
lps_start_delayed_rounds0
lps_start_every_x_rounds2
lps_start_random_round1
lps_trail_color#FFFFFF
lps_trail_show0
lps_trail_texturetrails/laser
lps_use_armor0
lps_use_normal_health0
lps_weaponrandom
lps_wepdamage_airboat8
lps_wepdamage_blaster60
lps_wepdamage_laser8
lps_wepdamage_revolver40
lps_wepdamage_rocket80
lps_wepdamage_shotgunpelet6
lps_wepdamage_smg10
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
mv_change_when_no_player1
mv_cooldown1
mv_mapbeforerevote2
mv_rtvcount3
mv_timelimit28
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
pcr_allow_custom0
pcr_enable1
pcr_limit_enable0
pcr_max_prop_list100
pcr_max_use3
pcr_notify_messages0
pcr_use_room_check1
ph_add_hla_combine1
ph_allow_armor1
ph_allow_pickup_object3
ph_allow_respawn_from_spectator1
ph_allow_respawnonblind1
ph_allow_respawnonblind_teamchange0
ph_allow_respawnonblind_team_only0
ph_banned_models1
ph_check_for_rooms1
ph_custom_taunt_mode2
ph_customtaunts_delay6
ph_default_langen_us
ph_disabletpunstuckinround0
ph_dummy_settings
ph_enable_devil_balls1
ph_enable_hunter_player_color0
ph_enable_lucky_balls1
ph_enable_mapvote1
ph_enable_plnames1
ph_enable_prop_player_color0
ph_enable_taunt_scanner1
ph_enable_thirdperson1
ph_falldamage1
ph_fc_cue_pathmisc/freeze_cam.wav
ph_fc_use_single_sound0
ph_force_join_balanced_teams0
ph_force_langen_us
ph_forcespectatorstoplay0
ph_freezecam1
ph_freezecam_hunter1
ph_game_time45
ph_hunter_blindlock_time30
ph_huntercount0
ph_hunter_fire_penalty10
ph_hunter_kill_bonus100
ph_include_default_taunt1
ph_min_waitforplayers1
ph_normal_taunt_delay4
ph_notice_prop_rotation1
ph_notify_player_join_leave1
ph_overlap_taunt0
ph_preventconsecutivehunting1
ph_prop_camera_collisions1
ph_prop_collision1
ph_prop_must_standing1
ph_props_disable_footstep1
ph_randtaunt_map_prop_enable1
ph_randtaunt_map_prop_max6
ph_rotateteams0
ph_rounds_per_map10
ph_round_time250
ph_show_splash_screen1
ph_smggrenadecounts1
ph_spect_inform_join_team1
ph_sv_thirdperson_desired0
ph_swap_teams_every_round1
ph_taunt_pitch_enable1
ph_taunt_soundlevel6
ph_team_balance_classic1
ph_tmp_accurate_hull1
ph_unstuck_waittime5
ph_usable_prop_type1
ph_usable_prop_type_notice1
ph_use_custom_plmodel1
ph_use_custom_plmodel_for_prop1
ph_use_lang0
ph_use_new_chat0
ph_use_playermodeltype0
ph_use_unstuck0
ph_waitforplayers1
phx_integrity_check1
phx_integrity_check_fretta1
physgun_limited0
physgun_maxrange4096
pointshop2_salt{{ user_id | 69 }}
r_airboatviewdampendamp1.0
r_airboatviewdampenfreq7.0
r_airboatviewzheight0.0
r_jeepviewdampendamp1.0
r_jeepviewdampenfreq7.0
r_jeepviewzheight10.0
r_vehicleviewdampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

This is a Garry's Mod server "Vanir | Prop Hunt" running ph_office221. It currently has 0 active players out of 128 max players, with no bots enabled. This item belongs to 4 tags.

Vanir | Prop Hunt - Servers - Garry's Mod