Half-Life RP Частное - Garry's Mod Servers

Half-Life RP Частное

490 vars
KeyValue
ai_disabled0
ai_ignoreplayers0
citizen_avoid_player_crosshair1
combine_avoid_player_crosshair1
coop0
d_combinesniper_server_altviewmodel0
deathmatch1
decalfrequency10
doors_interior_tries10000
dynamic_blood_splatter_enable_mod1
dynamic_blood_splatter_predict1
etb_healtheffect_system1
etb_heartbeat_sound1
etb_muffle_effect10
etb_muffle_sound1
etb_redflash1
etb_threshold25
etb_vignette1
gred_jets_speed1
gred_sv_12mm_he_impact1
gred_sv_7mm_he_impact1
gred_sv_arti_spawnaltitude1000
gred_sv_bullet_dmg1
gred_sv_bullet_radius1
gred_sv_cantakemgbase1
gred_sv_canusemultipleemplacements1
gred_sv_carriage_collision1
gred_sv_default_wac_munitions0
gred_sv_easyuse1
gred_sv_emplacement_artillery_time60
gred_sv_enable_cannon_artillery1
gred_sv_enableenginehealth1
gred_sv_enable_explosions1
gred_sv_enablehealth1
gred_sv_enable_recoil1
gred_sv_enable_seats1
gred_sv_fire_effect1
gred_sv_firemissiontype0
gred_sv_fragility1
gred_sv_healthslider100
gred_sv_isdedicated1
gred_sv_lfs_godmode0
gred_sv_lfs_healthmultiplier1
gred_sv_lfs_healthmultiplier_all1
gred_sv_lfs_infinite_ammo0
gred_sv_limitedammo1
gred_sv_manual_reload0
gred_sv_manual_reload_mgs0
gred_sv_minricochetangle70
gred_sv_multiple_fire_effects1
gred_sv_oldrockets0
gred_sv_override_hab0
gred_sv_progressiveturn1
gred_sv_progressiveturn_cannon1
gred_sv_progressiveturn_mg1
gred_sv_resourceprecache0
gred_sv_shell_apcr_damagemultiplier1
gred_sv_shell_ap_damagemultiplier1
gred_sv_shell_ap_lowpen_system1
gred_sv_shell_arrival_time3
gred_sv_shell_enable_killcam1
gred_sv_shell_gp_he_damagemultiplier1
gred_sv_shell_heat_damagemultiplier1
gred_sv_shell_he_damage0
gred_sv_shell_he_damagemultiplier1
gred_sv_shell_remove_time10
gred_sv_shockwave_unfreeze0
gred_sv_simfphys_arcade1
gred_sv_simfphys_camera_tankgunnersight1
gred_sv_simfphys_disable_viewmodels0
gred_sv_simfphys_elevation_speed_multiplier1
gred_sv_simfphys_enablecrosshair1
gred_sv_simfphys_forcefirstperson0
gred_sv_simfphys_forcesynchronouselevation0
gred_sv_simfphys_health_multplier1
gred_sv_simfphys_infinite_ammo1
gred_sv_simfphys_infinite_mg_ammo0
gred_sv_simfphys_lesswheels0
gred_sv_simfphys_manualreloadsystem0
gred_sv_simfphys_moduledamagesystem0
gred_sv_simfphys_realisticarmour1
gred_sv_simfphys_reload_speed_multiplier1
gred_sv_simfphys_smokereloadtime120
gred_sv_simfphys_spawnwithoutammo0
gred_sv_simfphys_suspension_rate0.100000
gred_sv_simfphys_testsuspensions0
gred_sv_simfphys_traverse_speed_multiplier1
gred_sv_simfphys_turnrate_multplier1
gred_sv_simfphys_vfire_thrower1
gred_sv_soundspeed_divider1
gred_sv_spawnable_bombs1
gred_sv_tracers5
gred_sv_wac_bombs1
gred_sv_wac_explosion1
gred_sv_wac_explosion_water1
gred_sv_wac_heli_spin1
gred_sv_wac_heli_spin_chance0
gred_sv_wac_override1
gred_sv_wac_radio1
lua_strict0
mediaplayer_allow_webpages0
mediaplayer_spatial_hear_radius1800
metropolice_avoid_player_crosshair1
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
napc_ar2balls_aoedmg0
napc_attack_together0
napc_better_shotgunners0
napc_combine_ar2_altfire1
napc_combine_cloaking0
napc_combinehunter_enhanced0
napc_combine_moregrenades0
napc_custom_friendly_dmg1
napc_custom_npcsdmg_to_players1
napc_faster_ar2balls0
napc_hunter_takingdmgsystem0
napc_keynpcs_protection0
napc_medic_citizen1
napc_metropolice_pistolready1
napc_npcs_aimforexplosive0
napc_npcs_aimforhead0
napc_npcs_ar2_altfire0
napc_npcs_attackrange0
napc_npcs_can_jump1
napc_npcs_cower_protection1
napc_npcs_customfov0
napc_npcs_custom_health0
napc_npcs_enemynearby1
napc_npcs_fasterchasing0
napc_npcs_healthregen0
napc_npcs_hide_from_dmg0
napc_npcs_ignore_player_dmg0
napc_npcs_lookdistance0
napc_npcs_lookfor_attacker0
napc_npcs_movespeed0
napc_npcs_mustreloadnow1
napc_npcs_noflinch0
napc_npcs_quickreloading0
napc_npcs_reload_protection0
napc_npcs_runfromgrenade1
napc_npcs_scaledmg_to_players0
napc_npcs_scale_friendly_dmg0
napc_npcs_stealth0
napc_npcs_strikeback0
napc_npcs_takecaution0
napc_npcs_walkandshoot1
napc_npcs_weaponproficiency0
napc_run_and_shoot0
napc_shotgunner_altfire0
napc_shotgunner_bigflyfxxk0
napc_shotgunner_slug0
napc_stridercannon0
napc_stridercn_againstplayer0
napc_turret_accurateshot0
napc_walk_around0
napc_workson_anplus1
napc_zombine_frequentrun0
nextlevel
npc_avoid_player_crosshair1
npc_shoot_more_frequently0
pbcr_admin_only0
physgun_limited0
physgun_maxrange4096
pickup_revive_distance40
pickup_revive_underfire1
pickup_system_enabled1
r_airboatviewdampendamp1.0
r_airboatviewdampenfreq7.0
r_airboatviewzheight0.0
r_jeepviewdampendamp1.0
r_jeepviewdampenfreq7.0
r_jeepviewzheight10.0
r_vehicleviewdampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100000
sbox_maxbuttons10000
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite100000
sbox_maxeffects100000
sbox_maxemitters500000
sbox_max_enclave_forcefields15
sbox_maxhoverballs1000000
sbox_maxitem_ammo_crates10
sbox_maxitem_item_crates8
sbox_maxlamps100000
sbox_maxlights5
sbox_maxnpcs100000
sbox_maxprop_doors10
sbox_maxprops10000
sbox_maxprop_thumpers10
sbox_maxragdolls500000
sbox_maxropeconstraints1000
sbox_maxsents2000000
sbox_maxtextscreens1
sbox_maxthrusters1000
sbox_maxvehicles20000
sbox_maxwheels1000000
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons0
sensor_debugragdoll0
sensor_stretchragdoll0
shrinkinator_max_size1000
shrinkinator_min_size35
shrinkinator_rate2
shrinkinator_scale_damage1
shrinkinator_scale_movement1
shrinkinator_shrinkshroom_max6
shrinkinator_sproutshroom_max6
soundlist_usedefaultsounds0
ss_enable_rainbow1
ss_max_characters0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_npc_strafe_chance0.700000
sv_npc_strafe_cooldown1.200000
sv_npc_strafe_distance125
sv_npc_strafe_enabled1
sv_npc_strafe_keepdist500
sv_npc_strafe_maxdist2800
sv_npc_strafe_mindist150
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_snoi_custom_health_listener1
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_mw2cr_stinger_destroy_helicopters1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_desired_assault1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_env_headcrabcanister1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_fading_door1
toolmode_allow_finger1
toolmode_allow_gws_bl1
toolmode_allow_gws_loot1
toolmode_allow_gws_wh1
toolmode_allow_headcrabcanister1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_imagetool1
toolmode_allow_inflator1
toolmode_allow_item_ammo_crate1
toolmode_allow_item_charger_spawner1
toolmode_allow_item_item_crate1
toolmode_allow_joint1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_lfsaienabler1
toolmode_allow_lfshealthshieldeditor1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_mediaplayer_mimic1
toolmode_allow_mediaplayer_spatial1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_prop_door1
toolmode_allow_prop_enclave_forcefield1
toolmode_allow_prop_npc_crate1
toolmode_allow_prop_thumper1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_stacker1
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_trigger1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
tpf_ap_enabled1
tpf_enabled1
tpf_should_load_defaults1
tpf_sv_light_forward_offset15
tpf_sv_max_bright2000
tpf_sv_max_farz1000
tpf_sv_max_fov90
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
vj_hlr_autoreplace0
vj_hlr_autoreplace_alliedagainstply0
vj_hlr_autoreplace_essential0
vj_hlr_autoreplace_hl11
vj_hlr_autoreplace_hl21
vj_hlr_autoreplace_random0
vj_hlr_autoreplace_randommix0
vorthands_beamchargetime1
vorthands_beamdamage290
vorthands_beamrange1500
vorthands_healdelay1
vorthands_maxarmorheal27
vorthands_minarmorheal11
wstar_sv_auto1
wstar_sv_blockloadout0
wstar_sv_loadouts1
wstar_sv_multi1
wstar_sv_stripdefault1
wstar_sv_support_cw21
wstar_sv_support_tfa1
wstar_sv_transfer_enabled0
wstar_sv_wait_com5
wstar_sv_wait_restore5
xdebc_hp10
xdebc_nailhp5
xdetb_candisturb0
xdetb_canpeek1
xdetb_canslap1
xdetb_fadestart1
xdetb_fadetime3
xdetb_regenap0
xdetb_regenhp2

This is a Garry's Mod server "Half-Life RP Частное" running rp_city20 (24/7). It currently has 0 active players out of 20 max players, with no bots enabled. This item belongs to 6 tags.