Sunrust - Zombie Survival Chaos (Point Save) - Garry's Mod Zombie Survival Servers

Sunrust - Zombie Survival Chaos (Point Save)

172 vars
KeyValue
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency10
luadev_verbose1
_luadev_version1.6
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
r_airboatviewdampendamp1.0
r_airboatviewdampenfreq7.0
r_airboatviewzheight0.0
r_jeepviewdampendamp1.0
r_jeepviewdampenfreq7.0
r_jeepviewzheight10.0
r_vehicleviewdampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
spark_admin_emote_delay0.5
spark_emote_delay4
sparkwerk_enabled1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks8
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
ze_triggerpushfix0
zm_zombieswatforcemax70000
zm_zombieswatforcemin20000
zm_zombieswatlift20000
zs_afktospectatorseconds600
zs_antistompinfdist0.100000
zs_antistomp_power0.250000
zs_attributesmode_allow1
zs_bosszombies1
zs_botchatdelay420
zs_bountyprogressperpoint1
zs_buffzdamagemultiplier1
zs_cadepointdivided45
zs_cadexpdivided45
zs_chaosmode0
zs_convertfunxphysboxs1
zs_deathrun0
zs_endwavehealthbonus0
zs_explosiveprops0
zs_grief_damagemultiplier0.500000
zs_grief_forgiveness0.500000
zs_grief_minimumhealth100
zs_grief_reflectthreshold-5
zs_grief_strict1
zsgroup_enabled1
zs_hideandseek0
zs_humanvshuman0
zs_infectedwars0
zs_lesserevilwavespawns1
zs_maxpointsavehealth200
zs_maxpropsinbarricade8
zs_meleemode0
zs_minhpkreward20
zs_nopropdamagefromhumanmelee1
zs_outnumberedhealthbonus4
zs_pointsavemode1
zs_pointsmultiplier1
zs_pointsratioscale1
zs_randombotchatterdelay300
zs_redeem4
zs_repairpointsperhealth15
zs_roundlimit3
zs_sandboxmode0
zs_selfknockbackscale1
zs_timelimit15
zs_trueclassicmode0
zs_xpmulti1
zs_zombiebotsmax15
zs_zombiedamagemultiplier1
zs_zombiehealthmulti1.500000
zs_zombiemaxbossesthreshold82
zs_zombiemaxbotsthreshold12
zs_zombieminbossesthreshold2
zs_zombienumbosses7
zs_zombienumlesserevils1
zs_zombiespeedmultiplier1

This is a Garry's Mod server "Sunrust - Zombie Survival Chaos (Point Save)" running zs_dark_way_v3b (24/7). It currently has 11 active players out of 128 max players, and there are 10 bots on the server. This item belongs to 3 tags.

About this serverTMC does not own, run, or manage this server. We only scan it for public information and store and display its stats.This server is not claimed, so there's a good chance comments, reviews, and anything else you post here will never be read by its staff. It's best to reach out to the community or ownership running the server directly.