A Shockbyte GMod Server - Garry's Mod Servers

A Shockbyte GMod Server

233 vars
KeyValue
ai_disabled0
ai_ignoreplayers0
cl_lean_interp_ratio2
coop0
deathmatch1
decalfrequency10
jcms_announcer_typedefault
jcms_cash_bonus_airborne25
jcms_cash_bonus_headshot5
jcms_cash_bonus_headshot_instakill20
jcms_cash_bonus_sidearm10
jcms_cash_evac75
jcms_cash_maxclerks5
jcms_cash_mul_base1
jcms_cash_mul_final1
jcms_cash_mul_stunstick2
jcms_cash_mul_very_far1.25
jcms_cash_start600
jcms_cash_victory75
jcms_damage_mul1
jcms_distance_headshot2000
jcms_distance_headshot_extralengths200
jcms_distance_very_far5000
jcms_friendlyfire_multiplier1
jcms_map_excludecurrent0
jcms_map_iswhitelist0
jcms_map_listgm_flatgrass
jcms_map_votecount6
jcms_noepisodes0
jcms_npc_softcap50
jcms_npcteam_restrict0
jcms_performancemode0
jcms_pvpallowed1
jcms_pvpautobalance1
jcms_pvpdebug0
jcms_pvpminplayers2
jcms_pvprespawnmode0
jcms_pvptracers1
jcms_pvpvoteratio0.65
jcms_suddendeathtimer0
jcms_swarm_frequency1
jcms_swarm_size1
jcms_swarm_warning1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
r_airboatviewdampendamp1.0
r_airboatviewdampenfreq7.0
r_airboatviewzheight0.0
r_jeepviewdampendamp1.0
r_jeepviewdampenfreq7.0
r_jeepviewzheight10.0
r_vehicleviewdampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_lean_allowcrouch1
sv_lean_always_allow_leaning0
sv_lean_amount16
sv_lean_debug0
sv_lean_notify0
sv_lean_speed_general1
sv_lean_speed_ron1
sv_lean_unpredicted0
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
tacrp_aimassist0
tacrp_aimassist_cone5
tacrp_aimassist_head0
tacrp_aimassist_intensity1
tacrp_allowdrop1
tacrp_altrecoil1
tacrp_armorpenetration1
tacrp_balance-1
tacrp_client_damage0
tacrp_crosshair0
tacrp_deploysafety0
tacrp_dropmagazinemodel1
tacrp_expandedammotypes0
tacrp_fixedspread1
tacrp_flashlight_blind1
tacrp_freeaim1
tacrp_free_atts1
tacrp_glint1
tacrp_holster1
tacrp_hud1
tacrp_infiniteammo0
tacrp_infinitegrenades0
tacrp_infinitelaunchers0
tacrp_irons_lower1
tacrp_irons_procedural1
tacrp_lock_atts1
tacrp_medkit_heal_others4
tacrp_medkit_heal_self4
tacrp_medkit_interval0.200000
tacrp_medkit_regen_amount1
tacrp_oldschool0
tacrp_onebutton_akimbo0
tacrp_pelletspread1
tacrp_penalty_aiming1
tacrp_penalty_firing1
tacrp_penalty_melee1
tacrp_penalty_move1
tacrp_penalty_reload1
tacrp_penetration1
tacrp_physbullet1
tacrp_quicknade1
tacrp_recoilpattern1
tacrp_reload_sg_cancel1
tacrp_rp_biocode_cp0
tacrp_rp_requirebench0
tacrp_sightsonly0
tacrp_slot_action1
tacrp_slot_countall0
tacrp_slot_hl20
tacrp_slot_limit0
tacrp_sprint_counts_midair0
tacrp_sprint_lower1
tacrp_sprint_reload1
tacrp_sway1
tacrp_ttt_atts_giveonspawn20
tacrp_ttt_atts_max0
tacrp_ttt_atts_random0.500000
tacrp_ttt_bench_freeatts1
tacrp_ttt_cust_inno_allow1
tacrp_ttt_cust_inno_needbench0
tacrp_ttt_cust_inno_round1
tacrp_ttt_cust_role_allow1
tacrp_ttt_cust_role_needbench0
tacrp_ttt_cust_role_round1
tacrp_ttt_magazine_dna1
tacrp_ttt_shortname1
tacrp_ttt_weapon_include1
tacrp_ttt_weapon_replace1
tacrp_visibleholster1
tpf_ap_enabled1
tpf_enabled1
tpf_should_load_defaults1
tpf_sv_light_forward_offset15
tpf_sv_max_bright2000
tpf_sv_max_farz1000
tpf_sv_max_fov90
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

This is a Garry's Mod server "A Shockbyte GMod Server" running gm_construct (24/7). It currently has 0 active players out of 12 max players, with no bots enabled. This item belongs to 4 tags.