Personal Friends Server - Garry's Mod Sandbox Servers

Personal Friends Server

552 vars
KeyValue
ai_disabled0
ai_ignoreplayers0
boomshoot_juice_crit100
coop0
deathmatch1
deathrun1
decalfrequency10
dlib_net_buffer_size16777216
dlib_net_compress1
dlib_net_compress_size16384
dlib_net_dgram_size65536
dlib_net_use_window1
dlib_spawner_range128
dlib_spawner_timer10
drgbase_ai_hearing1
drgbase_ai_omniscient0
drgbase_ai_patrol1
drgbase_ai_radius5000
drgbase_ai_sight1
drgbase_avoid_obstacles1
drgbase_compute_delay0.100000
drgbase_debug_animations0
drgbase_give_weapons1
drgbase_multiplier_damage_npc1
drgbase_multiplier_damage_players1
drgbase_multiplier_health1
drgbase_multiplier_speed1
drgbase_possession_allow_lockon1
drgbase_possession_enable1
drgbase_possession_targetall1
drgbase_precache_models1
drgbase_precache_sounds1
drgbase_projectile_tickrate-1
drgbase_ragdoll_collisions_disabled0
drgbase_ragdoll_fadeout3
drgbase_remove_dead0
drgbase_remove_ragdolls-1
drgbase_update_luminosity1
dvs_gold_from_chests50
dvs_lost_money5
dvs_money_per_player2000
dvs_preparing_time15
dvs_round_time600
elev_cooldown1
elev_slapforce400
game_chat_localvoip1
game_chat_strictchat1
game_cust_subjectallowshowself0
game_disable3950
game_disablespecialattacks0
game_disablespecialattacks_threshold4
game_disablesprays0
game_disableteamgadgets0
game_richpresence1
game_round_alwaysvote1
game_round_bonusroundchance5
game_round_bonusrounds1
game_round_maxrounds10
game_round_playersfordoublehidden12
game_round_playersfortriplehidden23
game_round_playersneeded2
game_round_playersreadypercent51
game_round_punishextremeteamdamage1
game_round_punishteamdamagethreshold75
game_round_roundtimebase90
game_round_roundtimebonus30
game_round_votemajoritywins1
game_round_votepercentagerequired65
game_round_votetimer30
gw_abilities_enabled1
gw_basewalkeramount13
gw_changemodel_hiding1
gw_damageonfailguess10
gw_disguise_seeker0
gw_double_jump_enabled0
gw_hideduration30
gw_hiding_run_speed200
gw_hiding_walk_speed100
gw_maxrounds8
gw_minhiding1
gw_minseeking1
gw_postroundduration5
gw_pregameduration20
gw_propfreeze_enabled0
gw_roundduration300
gw_seeker_run_speed200
gw_seeker_walk_speed100
gw_target_finder_enabled0
gw_target_finder_threshold700
gw_taunt_body_enabled1
gw_taunt_voice_cooldown10
gw_taunt_voice_enabled1
gw_taunt_voice_seeker_enabled0
gw_touches_enabled1
gw_touches_required3
gw_walkerperplayer1.200000
has_pac31
has_pac3_editor1
hunter_fire_penalty5
hunter_kill_bonus100
jazz_include_localaddon0
jazz_wait_enable1
lua_strict0
mediaplayer_allow_webpages0
mm_budget100
mm_buytime15
mm_cleanup_time20
mm_deathcam1
mm_endofmonstermash0
mm_endroundboard_time4
mm_endtime15
mm_healthregen_amount3
mm_healthregen_time5
mm_ludicrousgibs0
mm_maxrounds10
mm_orgasmicdeathsounds0
mm_point_limit500
mm_roundtime360
mm_slomo_duration3
mm_spawnprotect1
mm_tasermanmode0
mm_wackyfrequency3
mm_wackytaunts0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
outfitter_sv_distance1
_outfitter_version0.11.0
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
ph_rotation_support1
physgun_limited0
physgun_maxrange4096
pk_pill_admin_restrict1
plark_crawl1
plark_damage70
plark_dragcorpses1
plark_getfaster1
pm_karen_ja_mrc_set1
pm_karen_ja_mrc_sit1
pm_karen_ja_mrc_view1
pm_mrc_vyse_aveline_set0
pm_mrc_vyse_aveline_sit0
pm_mrc_vyse_aveline_view0
q3_damage_bfg100
q3_damage_cg8
q3_damage_g50
q3_damage_gl100
q3_damage_lg7
q3_damage_mg5
q3_damage_pg20
q3_damage_rg80
q3_damage_rl100
q3_damage_sg5
q3_enablenoclip0
q3_fraglimit20
q3_friendlyfire0
q3_g_nail_hitowner1
q3_g_nail_ricochet1
q3_g_quadfactor3
q3_instagib0
q3_sv_custommodels0
q3_sv_mapvote1
q3_timelimit900
q3_unlimitedammo0
q3_votetime30
ragcom_afk_kick300
ragcom_afk_spectator60
ragcom_bricks10
ragcom_bricks_period60
ragcom_deaddroppos200
ragcom_rocket_enabled1
r_airboatviewdampendamp1.0
r_airboatviewdampenfreq7.0
r_airboatviewzheight0.0
r_jeepviewdampendamp1.0
r_jeepviewdampenfreq7.0
r_jeepviewzheight10.0
r_vehicleviewdampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
smb_ctf_capturestowin3
smb_gametypeCTF
smb_nogametypetwiceinrow0
smb_roundtime1200
smb_tdm_killstowin50
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_autojump1
sv_bounce0
sv_cheats0
sv_dlib_hud_shift1
sv_dlib_nav_frame_limit5
sv_dlib_nav_limit4000
sv_dlib_nav_loops_per_frame50
sv_dlib_nav_open_limit700
sv_dlib_nav_time_limit2500
sv_drc_allowdebug0
sv_drc_attachments_autounlock1
sv_drc_attachments_disallowmodification0
sv_drc_disable_crosshairs0
sv_drc_disable_distgunfire0
sv_drc_disable_thirdperson0
sv_drc_disable_thirdperson_freelook0
sv_drc_forcebasegameammo0
sv_drc_force_sprint0
sv_drc_funnyplayercorpses0
sv_drc_infiniteammo0
sv_drc_inspect_hidehud0
sv_drc_inspections1
sv_drc_movement1
sv_drc_movesounds1
sv_drc_passives1
sv_drc_playerrep_disallow0
sv_drc_playerrep_tweakonly0
sv_drc_soundtime_disabled0
sv_drc_spreadstyle0
sv_drc_viewdrag1
sv_drc_voicesets_noanimations0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_ragdollmover_allow_constrained_locking1
sv_ragdollmover_max_prop_ragdoll_bones32
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
swap_teams_every_round1
tc_afktimer20
tc_customjump0
tc_customjumppower265
tc_debug0
tc_maxfreeze10
tc_maxpropdistance800
tc_queue1
tc_roundtime5
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_ca_cam1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drc_colour1
toolmode_allow_drgbase_tool_damage1
toolmode_allow_drgbase_tool_disableai1
toolmode_allow_drgbase_tool_faction1
toolmode_allow_drgbase_tool_godmode1
toolmode_allow_drgbase_tool_info1
toolmode_allow_drgbase_tool_mover1
toolmode_allow_drgbase_tool_notarget1
toolmode_allow_drgbase_tool_omniscient1
toolmode_allow_drgbase_tool_relationship_simple1
toolmode_allow_drgbase_tool_scale1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_gwater2_transmuter1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_ragdollmover1
toolmode_allow_ragdollstand1
toolmode_allow_ragmover_ikchains1
toolmode_allow_ragmover_propragdoll1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_stool_faceposeme1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
tpf_ap_enabled1
tpf_enabled1
tpf_should_load_defaults1
tpf_sv_light_forward_offset15
tpf_sv_max_bright2000
tpf_sv_max_farz1000
tpf_sv_max_fov90
tr_autobalance1
tr_friendlyfire1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
weaponsets_adminonly1
weaponsets_deathmatch0
wowozela_customsamples1
ytil_bombmaxtime180
ytil_bombmintime60
ytil_bombshowtime0
ytil_postroundtime10
ytil_runnermagic0
ytil_startgametype1
zm_ai_enabled0
zm_ambush_triggerrange96
zm_burnzombie_health110
zm_cost_banshee70
zm_cost_drifter25
zm_cost_hulk60
zm_cost_immolator100
zm_cost_shambler10
zm_debug_nolobby0
zm_debug_nozombiemaster0
zm_disable_playersnds0
zm_dragzombie_health60
zm_fastzombie_health40
zm_incometime5
zm_infiniteammo0
zm_max_ragdolls15
zm_maxresource_increase35
zm_physexp_cost400
zm_physexp_forcedrop_radius128
zm_popcost_banshee5
zm_popcost_drifter3
zm_popcost_hulk4
zm_popcost_immolator5
zm_popcost_shambler1
zm_ragdoll_fadetime30
zm_readytimerlength90
zm_resourcegainperplayerdeathmax100
zm_resourcegainperplayerdeathmin50
zm_roundlimit2
zm_spotcreate_cost100
zm_trap_triggerrange96
zm_zombie_health55
zm_zombiemax50
zm_zombie_poison_health175

This is a Garry's Mod server "Personal Friends Server" running gm_skyscraper_construct. The server is currently offline. This item belongs to 4 tags.

About this serverTMC does not own, run, or manage this server. We only scan it for public information and store and display its stats.This server is not claimed, so there's a good chance comments, reviews, and anything else you post here will never be read by its staff. It's best to reach out to the community or ownership running the server directly.