Black Mesa: Deathmatch - Garry's Mod DeathMatch Servers

Black Mesa: Deathmatch

272 vars
KeyValue
bm_lagcompensation_default_maxspeed300
bm_lagcompensation_max_usercmds5
bm_lagcompensation_playerdist0
bm_lagcompensation_speedmult1.5
deathmatch1
decalfrequency10
item_ammo_box_lifetime30
mp_allownpcs1
mp_autocrosshair1
mp_coop0
mp_fadetoblack0
mp_falldamage0
mp_flashlight0
mp_footsteps1
mp_forcerespawn1
mp_fraglimit30
mp_friendlyfire0
mp_round_intermission_time10
mp_teamlisthgrunt;scientist;
mp_teamplay1
mp_teamplay_ff_penalty1
mp_timelimit900
mp_warmup_intermission_time5
mp_warmup_time30
mp_weaponstay0
mp_weapon_zoom_time0
nextlevel
player_respawn_protection_time3
r_airboatviewdampendamp1.0
r_airboatviewdampenfreq7.0
r_airboatviewzheight0.0
r_jeepviewdampendamp1.0
r_jeepviewdampenfreq7.0
r_jeepviewzheight10.0
r_vehicleviewdampen1
sk_ammo_357_max18
sk_ammo_9mm_max150
sk_ammo_bolt_max10
sk_ammo_buckshot_max64
sk_ammo_energy_max100
sk_ammo_grenade_frag_max10
sk_ammo_grenade_mp5_max3
sk_ammo_grenade_rpg_max6
sk_ammo_grenade_satchel_max5
sk_ammo_grenade_tripmine_max6
sk_ammo_hornet_max8
sk_ammo_snark_max15
sk_detenator_apache_rpg_health1
sk_detenator_apache_rpg_intial_speed250
sk_detenator_apache_rpg_max_speed2000
sk_detenator_apache_rpg_npc_dmg30
sk_detenator_apache_rpg_npc_dmg_radius75
sk_detenator_apache_rpg_track_acceleration400
sk_detenator_apache_rpg_track_drag0.8
sk_detenator_apache_rpg_track_max_distance4048
sk_detenator_bolt_airspeed2000
sk_detenator_bolt_dot_bounce-0.5
sk_detenator_bolt_gravity40
sk_detenator_bolt_plr_dmg115
sk_detenator_bolt_plr_xplode_direct_hit_dmg75
sk_detenator_bolt_plr_xplode_dmg50
sk_detenator_bolt_plr_xplode_radius128
sk_detenator_energy_max_speed3200
sk_detenator_energy_plr_commit_radius400
sk_detenator_energy_plr_dmg3
sk_detenator_energy_plr_dmg_radius128
sk_detenator_energy_track_acceleration650
sk_detenator_energy_track_drag0.2
sk_detenator_energy_track_max_distance1024
sk_detenator_frag_elasticity0.45
sk_detenator_frag_friction0.2
sk_detenator_frag_fuse_time3
sk_detenator_frag_gravity400
sk_detenator_frag_npc_dmg60
sk_detenator_frag_npc_dmg_radius200
sk_detenator_frag_plr_dmg100
sk_detenator_frag_plr_dmg_radius250
sk_detenator_frag_throw_forward_speed_primary750.0
sk_detenator_frag_throw_forward_speed_secondary500.0
sk_detenator_frag_throw_up_speed_primary225.0
sk_detenator_frag_throw_up_speed_secondary100.0
sk_detenator_hornet_autoaim_scale10
sk_detenator_hornet_drunk_degrees3
sk_detenator_hornet_drunk_frequency0.2
sk_detenator_hornet_fuse_time5
sk_detenator_hornet_health1
sk_detenator_hornet_intial_speed200
sk_detenator_hornet_max_speed800
sk_detenator_hornet_npc_dmg9
sk_detenator_hornet_npc_dmg_radius25
sk_detenator_hornet_plr_dmg10
sk_detenator_hornet_plr_dmg_radius30
sk_detenator_hornet_track_acceleration300
sk_detenator_hornet_track_drag0.4
sk_detenator_hornet_track_lock_distance20
sk_detenator_hornet_track_lock_dot0.2
sk_detenator_hornet_track_max_distance512
sk_detenator_mp5_airspeed1000
sk_detenator_mp5_gravity400
sk_detenator_mp5_plr_dmg115
sk_detenator_mp5_plr_dmg_radius250
sk_detenator_nuke_dmg10
sk_detenator_nuke_dmg_radius1024
sk_detenator_nuke_health1
sk_detenator_nuke_intial_speed100
sk_detenator_nuke_lifetime4
sk_detenator_nuke_max_speed800
sk_detenator_nuke_sprite_radius60
sk_detenator_nuke_track_acceleration100
sk_detenator_nuke_track_drag0
sk_detenator_rpg_commit_radius0
sk_detenator_rpg_health1
sk_detenator_rpg_intial_speed192
sk_detenator_rpg_max_speed1344
sk_detenator_rpg_npc_dmg30
sk_detenator_rpg_npc_dmg_radius75
sk_detenator_rpg_plr_dmg175
sk_detenator_rpg_plr_dmg_radius300
sk_detenator_rpg_suicide_radius32
sk_detenator_rpg_track_acceleration960
sk_detenator_rpg_track_drag0.375
sk_detenator_rpg_track_max_distance65536
sk_detenator_rpg_track_min_dot-1
sk_detenator_satchel_airspeed420
sk_detenator_satchel_elasticity0.45
sk_detenator_satchel_friction0.2
sk_detenator_satchel_gravity400
sk_detenator_satchel_plr_dmg150
sk_detenator_satchel_plr_dmg_radius300
sk_detenator_spit_airspeed1000
sk_detenator_spit_gravity400
sk_detenator_spit_plr_dmg4
sk_detenator_spit_plr_dmg_radius96
sk_detenator_tow_intial_speed1500
sk_detenator_tow_max_speed3000
sk_detenator_tow_npc_dmg150
sk_detenator_tow_npc_dmg_radius375
sk_detenator_tow_plr_dmg150
sk_detenator_tow_plr_dmg_radius375
sk_detenator_tow_track_acceleration300
sk_detenator_tripmine_health1
sk_detenator_tripmine_npc_dmg150
sk_detenator_tripmine_npc_dmg_radius300
sk_detenator_tripmine_plr_dmg150
sk_detenator_tripmine_plr_dmg_radius300
sk_dmg_sentry4
sk_dmg_sniper_penetrate_npc0
sk_dmg_sniper_penetrate_plr0
sk_electrocluster_chunk_collision_radius8.0
sk_electrocluster_chunk_explosion_damage8.0
sk_electrocluster_chunk_explosion_radius32.0
sk_electrocluster_chunk_projectile_force_impulse512.0
sk_electrocluster_chunk_projectile_lifetime_minimum4
sk_electrocluster_chunk_projectile_lifetime_randomization3
sk_electrocluster_intermediate_cluster_impact_homing_direction_post_factor0.375
sk_electrocluster_intermediate_cluster_impact_reflected_direction_factor0.375
sk_electrocluster_intermediate_cluster_size4
sk_electrocluster_intermediate_collision_radius12.0
sk_electrocluster_intermediate_explosion_damage16.0
sk_electrocluster_intermediate_explosion_radius32.0
sk_electrocluster_intermediate_projectile_force_impulse512.0
sk_electrocluster_intermediate_projectile_impact_randomization0.325
sk_electrocluster_parent_cluster_impact_homing_direction_post_factor0.375
sk_electrocluster_parent_cluster_impact_reflected_direction_factor0.375
sk_electrocluster_parent_cluster_size5
sk_electrocluster_parent_collision_radius16.0
sk_electrocluster_parent_explosion_damage20.0
sk_electrocluster_parent_explosion_radius64.0
sk_electrocluster_parent_projectile_impact_randomization0.5
sk_electrocluster_parent_projectile_speed_limit4096.0
sk_electrocluster_parent_projectile_speed_power4.0
sk_electrocluster_parent_projectile_speed_scale128.0
sk_grenade_mortar_gravity400
sk_grenade_mortar_max_speed2000
sk_grenade_mortar_track_acceleration400
sk_grenade_mortar_track_drag0.8
sk_item_respawn_delay15
sk_item_weapon_snark_hive_health10
sk_item_weapon_snark_hive_pickup4
sk_max_50cal0
sk_max_sentry50
sk_max_sniper_round30
sk_npc_dmg_50cal6
sk_npc_dmg_sniper_round20
sk_plr_dmg_50cal6
sk_plr_dmg_sniper_round20
sk_thunderball_collision_radius64.0
sk_thunderball_delta_speed_multiplier2.5
sk_thunderball_discharge_intervals15.0
sk_thunderball_explosion_damage25.0
sk_thunderball_explosion_radius128.0
sk_thunderball_fully_discharge_time15.0
sk_thunderball_lighting_damage3.0
sk_thunderball_lighting_enemy_priority_chance0.65
sk_thunderball_lighting_radius384.0
sk_weapon_gluon_dmg_scale1.0
sk_weapon_gluon_plr_ammo_per_tick2
sk_weapon_gluon_plr_ammo_tick0.2
sk_weapon_gluon_plr_dmg_per_tick23
sk_weapon_gluon_plr_dmg_tick0.1
sk_weapon_gluon_plr_spread1.5 1.5
sk_weapon_hivehand_plr_regen_attack_delay0.5
sk_weapon_hivehand_plr_regen_tick0.2
sk_weapon_hivehand_plr_secondary_phase8
sk_weapon_hivehand_plr_secondary_radius0.025
sk_weapon_satchel_max_active10
sk_weapon_snark_jumprange256
sk_weapon_snark_jumpspeed320
sk_weapon_snark_lifetime14.5
sk_weapon_snark_npc_dmg_bite4
sk_weapon_snark_npc_dmg_pop1
sk_weapon_snark_plr_dmg_bite8
sk_weapon_snark_plr_dmg_pop1
sk_weapon_tau_beam_charged_dmg120
sk_weapon_tau_beam_dmg_radius64
sk_weapon_tau_beam_penetration_bias0.9
sk_weapon_tau_beam_penetration_depth48
sk_weapon_tau_beam_spread_max128
sk_weapon_tau_beam_spread_min32
sk_weapon_tau_beam_undercharged_dmg20
sk_weapon_tau_charge_max_velocity650
sk_weapon_tau_full_charge_required_ammo12.0
sk_weapon_tau_full_charge_time1.5
sk_weapon_tau_idle_spin_speed1700
sk_weapon_tau_max_coil_speed1200
sk_weapon_tau_min_charge_time0.3
sk_weapon_tau_overcharge_bais0.9
sk_weapon_tau_overcharge_damage25
sk_weapon_tau_overcharge_radius200
sk_weapon_tau_overcharge_time7.5
sk_weapon_tau_primary_attack_delay0.3
sk_weapon_tripmine_max_active10
sv_accelerate10
sv_accelerate_cap25.0
sv_airaccelerate10
sv_alltalk0
sv_bounce0
sv_cheats0
sv_contact
sv_falldamagescale1
sv_footsteps1
sv_friction4
sv_gravity800
sv_maxspeed320
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_rollangle0
sv_rollspeed200
sv_show_enemy_hp0
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_speed_crouch_crop0.333333333333
sv_speed_mp320
sv_speed_run190
sv_speed_sprint320
sv_speed_usedampen_allow1
sv_speed_walk90
sv_steamgroup
sv_stepsize18
sv_stopspeed100
sv_tagsgravity,increased_maxplayers
sv_voiceenable1
sv_vote_quorum_ratio0.6
sv_wateraccelerate10
sv_waterfriction1
tv_enable0
tv_password0
tv_relaypassword0

This is a Garry's Mod server "Black Mesa: Deathmatch" running dm_undertow. It currently has 0 active players out of 4 max players, with no bots enabled. This item belongs to 7 tags.

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